PlayStation VR: The next BIG thing in the gaming industry


HERE'S A NEW TECHNOLOGY IN THE MARKET WHICH STUDENTS OF AVCOE SHOULD TAKE A LOOK AT!

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‘Visual Reality’, has been on the scene for quite some time. Used to train pilots in early 2000s, this technology has now made way to common people’s home. Well, virtual reality is here in the sense that all of big names in VR have launched their VR platforms. Whether it’s here for good as an established and widely accepted product category remains to be seen.

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VR is a fascinating way to put you somewhere else through the power of technology, using a headset and motion tracking to let you look around a virtual space as if you are actually there. It’s also been a promising technology for decades that’s never really caught on. That could change with the current wave of VR. Oculus has released the consumer- ready Rift, HTC and Valve have put out Steam-friendly Vive, Sony has launched the excellent PlayStation VR, Samsung recently added a separate controller to its Gear VR, and Google’s Daydream platform is just starting to emerge from its cardboard shell. We shall focus on the latest and the most promising one on the market in this segment, which is Sony Interactive Entertainment’s PlayStation VR.
Launched on October 13, 2016, PSVR was designed to be fully functional with PS4 console.
Sony has been working on head mounted tech since 2011.The biggest challenge for Sony has been to get people to demo the PSVR, according to a top marketing executive at Sony. You can only play proprietary titles on it, but a theater mode lets you play any PS4 game as if you were sitting in front of a large screen. This is one of the best qualities of the system. One of the biggest flaw of the system is that it requires an additional investment in order for it to function.
As of now PSVR is doing great in terms of sales with more than a million units sold till date. Sales are the biggest proof that the tech is widely liked by PS4 users.
Students can read and learn more about this in order to enhance their awareness about the ever growing Virtual Reality industry. Learning about it will open more avenues for them at various computer animation and entertainment companies. There are new jobs in this sector every passing month, with companies like Nvidia, Microsoft, Google, etc. investing heavily in R&D. Software engineers, hardware engineers, electronics and material engineers can all find a place in this industry. So if gaming and entertainment is a field that interests you, this is a golden opportunity to utilize your engineering skills into entertainment industry.

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